Twisticon! Game Rules
For a printable version of the game instructions that come with the purchased Twisticon! game, click on this link.
Twisticon! is all about creating sets of three matching icons. Players take turns twisting the cube, with the goal of creating â€œthree-in-a rowâ€ groups of similar icons on the top of the cube. A â€œ3-in-a-rowâ€ set on the cube allows players to collect all visible matching cards. When players have collected three cards with the same icon, they may turn that set face down; that card set is â€œclosedâ€ and cannot be taken by another player. To win the game, collect the most card sets, or a set of all nine matching cards.
One player acts as the dealer during the game. The dealer shuffles the deck of cards and, starting with the person to the left and continuing clockwise, deals one card at a time until each player has three cards. These cards remain face up for everyone to see. This is called the playerâ€™s â€œhandâ€.
The dealer then shuffles the cube by twisting it thoroughly â€” without looking. The cube is placed in the center of the table so everyone can see it. The player to the left of the dealer takes the first turn. Note: Though illustration below shows a 2-person game, Twisticon can be played with up to 4 players.
it’s your turn…
On each turn, players try to create a 3-in-a-row set on theÂ top of the cubeâ€”either vertically, horizontally, or diagonally. The icon in the achieved set must match an icon on one of the three cards in the playerâ€™s hand. (See reverse about how to create sets.) If a set is created, the player takes any face-up cards on the table withÂ thatmatching icon.Â This includes cards from the playerâ€™s own hand, opponentsâ€™ hands, or any cards that have been won during play, but are not in closed sets of 3 or more (seeÂ snapshotof a game). If the three cards in a playerâ€™s hand have matching icons, they can be closed as a set, and the player receives three new cards from the dealer.
BONUS ! - When a player creates a three-of-a-kindÂ set, there may be additional matching icons on the top face of the cube. Player wins one additional card from the deck for each extra icon.
snapshot of a game
In the turn shown here, player 1 has just achieved a three-in-a-row set on the cube that matches on of the cards in his hand, and is permitted to collect ANY cards of that symbolâ€”from his own hand, the hand of Player 2, or from Player 2â€™s open cards.
how to create sets on the cube…
During a turn, players are allowed to examine the top and sides of cube, but may not lift the cube from the table before making their move. There are 3 allowable ways to achieve a three-in-a-row set on the cube:
twist or flip the cube
find an existing set…
At the beginning of a turn, a player may find an existing three-in-a-row set on the top of the cube. This may be the result of the cube having been shuffled, or due to the oversight of another player. If the three-in-a-row set matches any card in the playerâ€™s hand, player collects any available matching cards, as in a normal turn.Â NOTE: A winning three-in-a-row set may not be used again by the next player who receives the cube.
offense – While taking your turn, be aware of the cards in your opponentsâ€™ hands, as well as those that are still vulnerable (i.e., not in â€œclosedâ€ sets.) You may have a choice about which sets to play for.
defense – If you donâ€™t think you can create a set during your turn, make sure that you are not setting up your opponents to create one on their turns, especially the player to your left. You may make a move that doesnâ€™t help you, but does make it harder for the other players.
scoring points & winning…
Game continues until at least one player no longer has cards in their handÂ (ie, they are â€œoutâ€) and there remain no new cards to deal. At this point, players count their sets to determine their final score.
Each set of three matching cards = 1 point
Each set of six matching cards = 4 points
The player with the most points wins. In the case of a tie, count the cards you have won that have not been placed in a set and assign them 1 point each.
INSTANT WIN! – Remember, if any player is able to collect all 9 cards of anyÂ matching icon, they win the game instantly!Â Â This can happen at any time during the game. Player MUST declare the set of nine cards for the win.
ready for the next level of play?
For new twists on these rulesâ€”including horizontal twists, partner play, and moreâ€” visit www.twistongames.com.